Monday, September 24, 2012
Wednesday, September 12, 2012
Thursday, August 16, 2012
theBEAST...coming
this is the first prototype testing a process for a new project idea. images were compelling enough to share before it was done
inside the beast
the beast
definition
Wednesday, August 1, 2012
MeshTexturizationExperiment
The experiment is based on some of Michael Pryor's recent work. Experiment was start of grasping ability to control and adjust textures and deformation to meshes based on various inputs and applying to various surfaces.
application to mobius strip as jewlery
application to mobius strip as jewlery
earliest images
Friday, March 30, 2012
sca[lit]SURFACE
gh script developed to apply to a surface with parameters to control scale growth off surface
and openings for light access.
Sunday, March 11, 2012
WIP: primary school (maozuizhen,CHINA)
our studio is currently working on a collaboration between 4th and 5th year students for a master plan proposal in China. the 4th years are developing the larger scale as the 5th years develop specific buildings creating a non-linear workflow that has resulted in some interesting results. this is the school design at the mid-review stage... its next evolution is already in progress but thought I would share some current progress....
Tuesday, March 6, 2012
Saturday, February 11, 2012
Robotics Experiment #1
Project uses an Arduino Uno connected to a photoresistor, which in turn moves the arms. Arms were designed in Rhino and laser cut out of 1/16" acrylic.
only the first experiment... more to come
only the first experiment... more to come
Thursday, January 26, 2012
Sunday, January 22, 2012
Friday, January 20, 2012
Monday, January 16, 2012
experimentRENDER 2
^ first experiment with a couple materials.. going to end up keeping it somewhat conceptual... any feedback?
Sunday, January 15, 2012
IMPORT RENDER #1
first test render of scene imported... going to try to figure how to represent this... conceptual because of time but not is going to need some hint of context in reality
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