infographic designed in processing v2.0 before post-processing
glitchLAB
Tuesday, July 23, 2013
Thursday, July 18, 2013
infoGRAPHIC : roughEDIT
experimenting with processing 2.0 for an infographic design. always rough jumping back into a coding language you haven't used in 2 years but as usual... you get some great glitches.
Monday, September 24, 2012
Wednesday, September 12, 2012
Thursday, August 16, 2012
theBEAST...coming
this is the first prototype testing a process for a new project idea. images were compelling enough to share before it was done
inside the beast
the beast
definition
Wednesday, August 1, 2012
MeshTexturizationExperiment
The experiment is based on some of Michael Pryor's recent work. Experiment was start of grasping ability to control and adjust textures and deformation to meshes based on various inputs and applying to various surfaces.
application to mobius strip as jewlery
application to mobius strip as jewlery
earliest images
Friday, March 30, 2012
sca[lit]SURFACE
gh script developed to apply to a surface with parameters to control scale growth off surface
and openings for light access.
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